Employers Are Hiring Students With This One Skill On The Spot

VR skills to get hired

Fewer words sound sweeter to an impecunious student than “you’re hired!”. For a Houston Community College (HCC) student, that moment came sooner than expected when – in her sophomore year – she was hired by an architectural firm after showing them the virtual reality (VR) experience she created.

“The skill to create within virtual reality is in demand right now,” said Ruben Duran, the VR Lab director who is pioneering the medium’s implementation at the Texan college. “We’re seeing a lot of students get opportunities because of what they learn at the lab.”

Click here to watch the student’s work

Last month, HCC’s virtual reality lab showcased the work of several other students at a gathering called Imagined Worlds. During a reception held at the Central Performing and Visual Aras building, art major Camron Anthony showed a polychromic forest with falling leaves while classmate Marc Nicholas Anthony displayed  a grey, futuristic cityscape, reminiscent of the Matrix.

“Once you’re in VR it’s hard to get out because it’s such a different world, a different place to be,” Anthony told gatherers, who were trying out a bunch of Oculus Gos, Rifts and Google Cardboards.

I attended the event too in my capacity at Kaltura, which is helping students share these VR experiences with greater audiences. Until recently videos of the creations were uploaded, managed and streamed over PCs, hand-held devices and mobile-based VR. Now they can also be viewed over virtual reality devices like the Oculus Go, thanks to a native VR app that synchs with the Kaltura video hub. Keeping viewers inside the device, allowing them to navigate between content, toggle between modes like 360 and flat video is important – not to mention having a native VR app that connects to the video platform where all other media are stored.

Besides seeing the student’s work, one of the kicks I got at the event was seeing faculty from different departments express enthusiasm over its extended reality.

“This is used in biology and chemistry, in construction, anywhere you create an environment where students can stay safe while learning practical applications,” said Katherine Fields, chair of the art department. “I believe that falls in the sciences, but also in the arts.”


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